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revin sands

art was the only thing i was any good at when it was time to “get a job, kid,” so i’ve had my hands in some kind of creative medium for my entire adult life. from fine art to crafting to vehicle detail, i’ve generally been willing do whatever someone would pay me to do that fit somewhere within my skill set — and sometimes, happily, far enough outside them that i got to learn something new. in 2009, i stumbled into the world of 3d and, after a lifelong love of video games, found myself soon addicted to figuring out how to create my own custom content.